
Defending in Demigod Realm
A lot has changed in the past month in Game of War. Defending in the Demigod Realm has changed drastically with just one release. It can be overwhelming, but Real Tips is here to help! These quick guides are here to help you see what’s best for your city build at a glance. Gear, Runes, Gems, Banners, Monsters, and Potions are all listed here for you to in the Defense Quick Guide!
Which Stat to Choose?
In the Demi Realm, you can choose to focus on defense stats or attack stats. Defense saves more of your troops, while attack stats kill more of the enemy’s troops. We recommend choosing defense stats first and foremost. When talking explicitly about defending, we will always default to defense and the number one priority. We then defer to health and attack as the supporting stats. There are always different scenarios for individuals to choose attack over defense, but for the purpose of this guide, defense will always come first because this guide is for those who simply want to save as many troops from dying as possible.
Gear
With the release of the new Vengeful Gear, we are now starting to make the rounds of gear again. However, this is different from previous gear releases. Instead of the usual six verticals to choose from, there are only three this release. Also noticeable is that there are no regular or Elite versions of each gear set.
The Defense set has attack, health, and defense, with defense being the highest among the sets. It also has the three base defender stats, as well as attack debuff. Rounding off the defense gear are deployment and rally size increases for troops, mythic, and traps.
Remember that there are two roads to go down when choosing stats for defending. Attack stats help you kill more of the incoming march, and defense stats help you save more of your troops from dying. For gear, we emphasize saving troops first, and we always recommend using defense gear.
- Vengeful Parrying Gear
- Vengeful Parrying Gear with the remaining (Elite) Demolisher Bulwark Gear defense pieces
- (Elite) Bulwark Demolisher Gear
- (Elite) Demolisher Gear solo attack
- (Elite) Defender Devastator Gear
Gems
Some of the biggest changes you will need to do in your base to account for the changes in game will be changing your mods. The changes from Trap Busters to no Trap Busters completely flips our priority in the new mods. Type Defense only helps when there are no traps in front of your troops or Titans. If you use traps, then you do not want to use type defense. If you have no traps then type defense is your friend.
One set now can combine the Defense and Type Defense to surpass the Empire Defender Defense percentage of the other mod set. It’s no little difference either, as it comes to an 84k percent difference! In the list below, where you see combined defense in parentheses, those include type defense and should only be used by those with NO TRAPS. Empire defender defense is best for those WITH TRAPS. However, if you are new or catching up, and you do not have the first two sets, then the third set with only EDD will still be better than the ones below it on the list.
- Terrestrial Essence (672,672 Combined Defense)
- Pulsing Nectar (194k Combined Defense)
- Spirited Shelter (138.6k Combined Defense)
- Twisting Mana (110k Empire Defender Defense)
- Glowing Vandal Gem Set (92.4k Combined Defense)
Banner
- Fortification
- Ancient Defense Banner
- Knight-errant Banner
- Trident Banner
- Catapult Medallion
- Dependable Defense Banner
- One’s Demigod Cornerstone Banner
- One’s Demigod Dominance Banner
- Demigod Stiff Stockade Banner
- Rectifier Medallion
The fifth slot banner would be the Demigod Royal Helm Special banner (250k Defense). If you need more attack to kill the incoming march then use the Demigod Royal Siege Special banner (200k Attack). These banners can make the difference between a W and an L.
Runes
Runes have started to add some real customization to our bases. Some have incredible amounts of defense. However, other runes have defense and attack to save troops and kill incoming troops as well. Here we always default to the highest defense in order to save the most troops, but once you get to the point of not burning there are a ton of runes to play with.
The newest runes have a really solid mix of stats for defenders. They have all three empire defender stats, troop defense, and attack debuff:
- Terrestrial Essence (672,672 Combined Defense)
- Humming Hieroglyph
- Sundering Stone
- Tectonic Trinket Rune Set
- Conductive Crystal
Potions
Potions are a great way to customize your base and give yourself an extra boost in stats in areas that are lacking. Therefore, Potions will have the most variety. I have made two very basic versions. First is for a city that has traps in front of troops as a barrier. In this scenario, all type defenses and health will not help you at all. Focus is on defense, attack, health, and debuffs. Second scenario is either no traps or very minimal traps that usually get broken through by incoming rallies. For the second scenario, the focus is defense, health, attack, type stats, and debuffs if high enough.
With Traps
Renewed Defense Vial
- Green Screw 127,575 Defense
- Cerise Seedpod 94,500 Defense
- Green Broccoli 109,350 Attack
- Red Pomegranate 100,305 Health
- Green Lime 118,530 Attack Debuff
- Green Mushroom 118,530 Health Debuff
Without Traps
Renewed Defense Vial
- Green Screw 127,575 Defense
- Red Broccoli 132,165 Type Defense
- Red Pomegranate 100,305 Health
- Red Pepper 104,760 Type Health
- Green Broccoli 109,350 Attack
- Green Pomegranate 133,940 Type Attack
Other Ingredients –
- Cerise Seedpod 94,500 Defense
- Lemon Antlers 70,000 Defense
- Ochre Bulb 94,900 Type Defense
- Ochre Fish 74,300 Health
- Ochre Lettuce 77,600 Type Health
- Cerise Bulb 81,000 Attack
- Cerise Nur 87,800 Attack Debuff
Monsters
Monsters are added to the wall to help protect your empire. Now that we can combine the Defense and Type Defense, there are monsters that become very significant. But, do not forget that the Monster Lair itself gives some stats that could help defend:
- Yeti (530k Type Defense)
- Scarecrow (530k Type Attack)
- Turkey Dragon (203k combined defense)
- Demi Cerberus (310k% Type attack Debuff)
- Demi Phantom (310k% Type Health Debuff)
- Golem (defense and attack debuff)
- Minotaur (161k combined defense)
- Celestial Dragon
- Void Dragon
Last But Not Least
The best thing you could do for your defense account is to complete all your research! Research is the foundation of every single great account. Now, this also means that you want to find an active alliance that has a significant portion of the Alliance Combat Research finished, or maxed. It’s not a make or break, but it certainly helps! Another point to make is that hospitals are the defenders best friend, as it adds in defense per building.
Where to Look Next
If you want to check out our other Quick Guides, we offer them for Attacking and for WonderS too!
The most important part of battles is your hero. So, get the scoop about the skills, and skill priorities, for the wonder in our Demi Hero Guide.
Research is the foundation of all great accounts! To make sure that you have your research covered, make sure you check out the Demi research Guide.
Finally, if you are having trouble finding those places to gain extra stats, take a look at our article on How to find stats. In the end, we have a handy checklist for all players to go through.
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